Game
Floor 666
2 years ago

Good Development work!


1.Added 16:9 (as default)

-There's still the option to change it to 4:3

2.Added More Voice work

-General spatial awareness comments by main character

-None for any language that's not english

3.Fixed Multiple bugs

-Doors don't randomly teleport around the room and teleport back(5)

4.Overall jank is less

-Back button jank

-Doors(5)

-Loading Screens(6)

5.Doors are more responsive

-Doors work as soon as you enter a room instead of having to wait for a set amount of time (most of the time 6 seconds idk wtf past me was thinking)

6.Loading screens

-To help with lower end hardware

-Makes moving between area's and exiting cutscene's feel less jank(4)

7.A more robust settings menu

-Aspect Ratio Settings

-Volume Settings

-Photosensitivity Settings

-Language Settings

-Caption Settings

8.Grammer is better

-Things are not misspelled

9.Random sounds will now play at random time's during the game so you don't feel alone

10.MORE STORY CONTENT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

-More story and progression!

This update is not out yet but will be soon!

This project is currently being made in Turbowarp (scratch but it actually works) and this is a very ambitious for the coding tool, so any form of support helps me and the team so maybe consider following if this sounds of interest to you.

Anyways follow if you want and have a great day.

YT channels: OVERGAMER2020 | Phoenix Aminates



0 comments

Loading...

Next up

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

"Our work is never over" they said.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Why walk when you can jump?

Rockin the Guitar, an Axe like Guitar I made for my Uni project

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

What Are You Doing In My Swamp!?

Now spruce forest monsters can vomit forest shields, but Brutal Castle will not stop!

#gamedev #pixelart #indie