Game
VOIDWATCH: CrossLust
3 years ago

Good evening everyone! Roughly 21 Days Ago I announced to you all that I had contracted COVID-19, before going on with the gameplay updates I wanted to inform all of you that I am doing okay and have returned to my regular daily activities in life.


With that said, this update sees most of the tutorial wrapped up in a nice ongoing bow. The redesigning of "The Slurr", scripted combat sections, more emotional connections, and the continuation of the mystery Brian Kendo finds himself placed in.

For those that haven't noticed, I have added 5 new teaser images from recent work going back from just before my last devlog entry to the present day. Each and every day I get inspired to make this game and the universe it takes place in better.

Other mini updates in this devlog feature new sprite sheets and some portraits to match as well as new (and familiar) music tracks!

I hope everyone experiencing the coming cold stays bundled up and safe! Winter is here!

-Lance Leeder (Lanket)



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The Closed Alpha Demo has been completed! Selected testing is about to begin this week and open testing is planned to be available to all of you sometime later this month!

CrossLust is officially an Award Winning Demo!

I'm happy to announce that the Demo for this game will be available for all to play on... Monday, April 18th 2022! Stay tuned and stay notified for a direct reminder of when it's available!

Finally! After almost a year of development, the first official build of CrossLust is available to you all! Feel free to leave your feedback and suggestions below! Thank you, and have a great day!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Have a good Boi

Runestones: from concept to in-game model🗿

I-Buki

Mio-Da!

Ibuki Mioda!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?