Game
The Genesis Sonic Engine +
3 years ago

Good news :

1/I can release the engine 06/19/22

2/you can prot the engine into other GUI mod (only if turbofoolshiness and cloudlink is compatible)

3/Major optimization as been done

4/No level object isn't for 0.3.0 but it will be for 0.3.5




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So I've tried to make a "Mania Rotation Style" for the game and here what it's looking like (It's still not perfect but it's familiar)

are we deadass ?

Keystroke HUD script I made yesterday

Released it : https://scratch.mit.edu/projects/825424277/

I'm trying to make co-op engine with scripts of SuperSefaTR

and it's working..... a bit

@Hasannn I had to rebeat this just to show you

https://www.youtube.com/watch?v=i7-Yaq_pazw for a better quality

first video of the current project, only added a live level editor, afk animation and the keystroke, the 2 bars at the top are sliders which dosen't work for some reasons.

Tell me what I should improve (omg it has been so long since I did this)

tysm guys My post about 0.3.5 of GSEPLUS is now featured

Sonic have a new ability (+ more parallax layer)

Just finished importing Tails there is just ONE LAST step to do