looks like I won't be needing Clickteam Fusion after all. I instead moved the project to GameMaker. I got the engine from Steam for free. After doing research, I've come to find out that developing 3D games in GameMaker isn't that simple, but Five Nights at Beari's will be using 2D assets anyway. As you see in the picture below, development has restarted.

I will be focusing on developing the game for Windows PC at this point in time, Android Port will come after.
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