Game
FNAF: AFTERMATH [ SECURITY BREACH FAN GAME ]
7 months ago

Good & (somewhat) bad news,

Good news: pretty much all that's left is the Credits Scene

Bad news: Unreal is being REALLY annoying and not letting me build lighting, I was able to do everything but Night 1, so Night 1 will likely have performance issues.


I've spent the last few hours troubleshooting trying to fix it, but nothing works, for more users, I think it'll be fine, (I'm still getting 100+ FPS at 4K Max Settings) but those of you on lower end PCs might have issues running it.

In other news though, the rest of the game good a major performance increase, im getting over 150FPS in the Night shift sections compared to the old 120FPS.

I'm still going to try and release it tomorrow (maybe an Evening release?) But if its not at a state im happy with I'll delay it as needed, so no promises yet!



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Next up

Act 2 Remastered, now in development. What to expect: Improved Graphics, UI and models. no gameplay changes except where necessary.

When to expect it: No time frame yet, likely a couple months out.

Nights 1 - 5 are nearly complete. Just some things I gotta tidy up & playtest. Jumpscares & poses are finished, and the nights have already been balanced as well.

Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.

My new FNaF game: DELIRIUM is out now!!!

~40 minutes of playtime

Developed over the course of 8/9 days.

A classic FNaF experience. Made for those who have experience with FNaF 1 - 4.

Here's some before and after photos of the Act 2 Remaster

Final Teaser: Act 3 - June 22nd

ACT 1R - V1.1.0 Out Now. Patch Notes below.

AFTERMATH is also being added to Itch.io, along with my Paid game PHANTOM (Which is getting a release Very Soon!)

Here's my Itch Account: https://hollow-404.itch.io

Here's a Before and After of the lighting rework, (Also some improvements to the Water textures)