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Undertale: Final Inhale
11 months ago

Got a menu theme, have a listen to about 7 seconds of it. Also settings button exists now. What's gonna be in it? No clue, I'll either figure it out eventually or get rid of it.

Have a great day.




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Happy 9th anniversary to Undertale, people! I'm a day late but hey, better late than never, right? Have this silly attempt at drawing Gaster because I've got nothing else to show.

Surprise name selection mechanic. Probably not the best in the universe, and it is not like the original in terms of design, but, it works, yay.

Heyo! Happy new years people. I don't exactly have anything special to show off for any games or anything, so have this crappy MS Paint Sans I drew instead.

Hope everyone's new year is great.

Here, if you didn't see it from my YouTube channel, are the first three attacks of the remaster of Final Inhale's attacks, because why not?

Also Merry Christmas people. Hope you have a wonderful day.

alas, intro panel remasters. work in progress. Here are the first three panels.

Panels by Mateohod.

Phase 2 and 3 have their own backgrounds now.

Surprise intro sequence!

The person making the music decided to throw together an intro theme, and one of the people working on sprite related things asked if they could do the intro panels. I said sure. Here's a screenshot of the two I have.

Phase 1's theme has been redone. Have a little preview of it because why not?

Final Attack video because why not? I might modify it in the future, so nothing seen here is final until the new Phase 1 demo is released, but even then, things can still change.

I discovered a file from the engine creator, @DEL866917 , that had a different blaster beam that I personally thought looked nicer than the engine's default beams, so I took the code over, and boom, the blaster's fire looks like this now.