Usually I'd make like a whole thing and write it all out, but I don't think 1x1x1x1 needs a full kit rework or anything like that. Hit current kit can work, it just needs to have a balance between abilities, which was my goal with the changes below. Making 1x1x1x1 less of an annoying piece of shit and making him more fair to go against.
Slash
Poison damage lowered 8 -> 6
lol lmao haha lol
Mass Infection
35 -> 25 damage on hit.
8 -> 14 poison damage (lasts longer.)
To compensate for the less damage, 1x can now aim up and down with this ability.
Now has a max travel distance of ~140 studs.
Survivors outside of the travel distance also won't hear the Mass Infection wind-up anymore.
Aura reading on hit buffed 2 -> 5 seconds.
Gives Slowness I to any survivors hit for 4 seconds.
Entanglement
Damage lowered to 4
To compensate, any survivors hit with Entanglement will receive Poison I that lasts until the minigame is completed.
Slowness X lowered to Slowness III
Speed survivors gain upon completion increased from Speed I to Speed II.
Speed 1x1x1x1 gains upon hit lasts 2.25 seconds instead of 3 now.
Minigame rebalance
Harder at further distances, easier at closer distances.
Mobile and Console minigames are now more difficult as well to help close the skill gap between them and PC
Minigame is generally harder (up-close hit would be slightly easier than current version, far away hit would have a ton more pop-ups)
Max travel distance of ~175 studs.
To compensate for the distance nerf, 1x can now aim up and down with this ability as well.
Aura reading on hit buffed, now lasts the entire minigame duration and for 3 seconds afterwards.
Entanglement's wind-up SFX are now slightly louder.
Unstable Eye
Upon use, now reveals 1x1x1x1's aura to all survivors for 3 seconds.
Grants Speed I from 5s -> 4s.
Blindness III 5s -> 7s
Aura reading on survivors now lasts for 8s instead of 7s.
Rejuvinate the Rotten
Cooldown 200s -> 60s
Can no longer summon more than 1 minion per survivor killed.
However, if a minion is killed this ability can be used to bring that minion back.
Killing your own minions no longer gives you any benefits.
Minion damage 14 -> 10
Lmk what ya'll think!!
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