Game
One Night with Your Nightmare: Dizzy's Take
3 months ago

Got some feedback from testers; aside from some bugs here and there about the vidya game, the gameplay seems to stack up pretty well. Hooray!


Once i get it ironed out, I’ll be moving onto the extras, boss fight, hard mode, and then the final release.

Now, i’m admittedly going to have to keep the boss fight, and to a lesser extent the hard mode as secrets; but that doesn’t mean I’ll stop making progress reports. I’ll just have to have *some* secrets remain as secrets until release.

With all that said though, I hope to get the game out soon!



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Setting up the basic systems is a lot more tedious than I expected, but rest assured things are going well

Halfway finished with the boss fight, so in the meantime I made this proper tutorial. Anything I could tweak, or are the mechanics simple enough to not require a tutorial?

Full gameplay of the normal mode. How'd I do?

Also I changed Scrapped's flashlight. i think it's self explanatory how

Extras are here! Not much to say other than we got em working.

Now, with that done, it's time we work on the boss fight; It'll take a good amount of time to finish compared to everything else, but hopefully the end result will be fun

Here’s the boss render in full

Aaaaand added one last mechanic for the road. It's the flush button fleshed out into a proper mechanic. Functions pretty much like the flashlight in the office

I really like the aura five decaying nights has up until the grim reality that you have to actually play the game

Ok real Update: The game..... is "done". (read)

I made sure to fix it this time i swear