Game
One Night with Your Nightmare: Dizzy's Take
2 months ago

Got some feedback from testers; aside from some bugs here and there about the vidya game, the gameplay seems to stack up pretty well. Hooray!


Once i get it ironed out, I’ll be moving onto the extras, boss fight, hard mode, and then the final release.

Now, i’m admittedly going to have to keep the boss fight, and to a lesser extent the hard mode as secrets; but that doesn’t mean I’ll stop making progress reports. I’ll just have to have *some* secrets remain as secrets until release.

With all that said though, I hope to get the game out soon!



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Very anxious... hope y'all like it. report bugs if you find em

Current Build of TRTA. Obviously there's still work to be done for the basics here but that shouldn't be too hard to pull off. I'm hoping to get those done, as well as getting two characters locked and loaded, then maybe making a gamepage

Extras are here! Not much to say other than we got em working.

Now, with that done, it's time we work on the boss fight; It'll take a good amount of time to finish compared to everything else, but hopefully the end result will be fun

been working on a funny little tech demo

At one point in ETF’s development we had the idea of making a sort of “B-side” version of it titled “Stuffed: The true escape”.

Ok real Update: The game..... is "done". (read)

Here's a video containing all the progress I've made thus far on the game; It's not much, but to make up for that, I'll try to show updates on development as frequently as possible.

always bet on capone.

Gonna try to get the first actual character programmed in tonight (hypothermia, if you're wondering) but here's a video preview of all the new stuff so far incase i dont get him done tonight

I made sure to fix it this time i swear

immediately thought the other tutorial was too big, so i cut it down.