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2 years ago

Growing a forest is as easy a few clicks! 🌳🌳🌳

Clearly, this isn't real life... πŸ˜„




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Arborin troops run along their work routes...

In "mapified" mode objects are simplified and troop icons are more conspicuous.

The calm before the forest...

Having fun modifying a troop's route. πŸ“πŸ“πŸ“πŸ“

I had broken this feature a while ago and finally got around to fixing it! 😌😌😌

#screenshotsaturday #gamedeveloper #IndieGameDev #videogames #UserExperience

All about the Growers in this week's blog post!

http://arborlands.com/?p=3170

Hello GameJolt!

First post here sharing my game's new button icons for selecting Arborin troops. Troops have different professions and are the main player controllable units in the game.

At this level of development, I'm finally venturing into inhabiting lands.

Check out the little orange flags added to the land gauges when the orange player inhabits the forest!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Successful landing

#screenshotsaturday

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)