Next up
Textures and some Post-Processing can go a long way!
Here is a sneek-peek from the new level, "The Cemetery"
Release 1.0: The Gnome
Does this look too stiff for a knight's walk cycle?
What do you think?
Any suggestions for the menu screen?
If this intrests you make sure to follow my discord server: https://discord.com/invite/x5YQTDhV33
Survive the Nightmares:
Name: Blood Teddy
Teddy Polygons: 6'496
Development Time: 1 Week
Working on a Modular set for the spaceship, what do you guys think?
More info coming soon...
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