Next up
Survive the Nightmares:
Name: Blood Teddy
Teddy Polygons: 6'496
Development Time: 1 Week
What do you think?
Does this look too stiff for a knight's walk cycle?
Release 1.0: The Gnome
Any suggestions for the menu screen?
Here is a sneek-peek from the new level, "The Cemetery"
Somebody is eager to join the nightmare...
// Johannes, The Reflex Entertainment
Project Case Closed
Announcement time! (Project Case Closed)
Not biased or anything, but doesn't this game look pretty good?
Edit: I swear the game ran at like 110 fps but it freezes whenever you screenshot inside the Engine.










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