Game
Sans Hard Mode (Reimagined)
8 months ago

Guys I’ll put it into the description of the download but press f2 after starting the fight. Or else the box won’t load in, engine problem for the moment.




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All of the early concepts that we got done the past 2 months of starting work on the game.

Last 2 are one of the secret hallucinations we added.

**IN ORDER OF LAST TO FIRST**

First sneak peak

So i decided to redo the first attack because i did not like it and because i showcased it i decided to just show what i did. Hope yall like this one.

KEEP IN MIND ALL ATTACK TEASERS USUALLY CHANGE IN SOME WAY~

And a little sneak peak of the new buttons and a new attack. Yes I am still alive and actively working on the game. However it has been a few days since I have last touched it.

The end of phase 1 is approaching, I hit 100 subs so the entirety of phase 1 will be showcased along with more! Anyway here is your attack. (Old version coming very soon, give me a few days)

Here is the entire fight if you want to see it!

Yes the game is still being worked on, team has been on a little break but we are back to work and the office is now being worked on, when we finish it i will post the image here.

Devlog October!!!

So we have gotten a lot work done, a lot more idea planning, and we have finished the office design, once its fully finalized ill post it. We will now start real work on the game!

Here's a early cover concept in the meantime!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.