Next up
I added an option for you to change the color of your character and even the material of the character's body, this will be applied in Collect and Survival Mode, and the Color is Saved if you close the game or leave a Match.
I added a new system to the game, in the Menu, it is now possible to change the game's music with exactly 30 songs available for you, and the songs have a save function, so if you close the game, the song you chose will play when you open the game again.
Short Demo of Survival Mode
Small Change, added to MainLand (Night) - TinkyTank and Custard Facility (Night), changes between Maps: Custard Facility (Day and Night) - Day/Guardian, Night/HeadLess Dipsy.
Added Chapter 0 Loading Screen - Prologue
chat, new mechanic added to the game, and yes, it is not the Custard tracker but rather a Stamina system, the Player runs faster by pressing the Q key, I will show you how it works in this video.
small things added, Improved CameraBob and also WeaponSway, when you are running or walking the player's arm will move this has been improved, LightFlicker was also added, which is basically when the Monster is close to you the flashlight light will blink
Just Testing.
New menu for the Fear Frequency campaign. This menu is just a test and not the official menu. But I'd like you to give me some menu ideas for the campaign.
New Map added to the game! Bunker Map and other new maps and monsters available soon! and thank you for sharing this map with me @MuriloGamer21DEV










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