So as we know, plugins are a thing. You download one, put in your game, it works. Easy as that!
And as we know, you can "break open" a project you downloaded by copy pasting a .rpgmakerproject file into the "www" folder.
I personally was using this trick to break @LUKELCS 's game, GUIDANCE because I liked some of the plugins. (i will give credit to the creators dw)
So, what about paid plugins?
I tested it with @Jisatsu456's game "Toyland" which uses a 25$ plugin, "MZ3D" I do NOT OWN.
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(as you can see i am logged and do not own it.)
So, after downloading the game and go into js/plugins...
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(i did not take the file this is just showing this issue off.)
And think about OTHER plugin creators like Yanfly that do make paid plugins as well?
I know there isn't a good way to fix this, I just thought I'd bring it to light.
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