Game
Five Nights At Freddy's 2: The Forgotten Horrors of Fazbear
2 months ago

Guys, since the postponement is almost confirmed, I want to talk about how this will improve the game for you!


First of all, you're probably asking "why is it taking so long?" It's simple, my limitations. Although the game is launching for mobile and PC, it's being done on mobile with limitations...

Secondly, I'm evolving along with the game; if you compare my first post to my current ones, you'll see how I'm getting the most out of my work!

Now, regarding improvements, the mobile version will be redone, with some things being retreaded and others reprogrammed. This is because:

I'm going to use the game's 3D aesthetic; it will only work on PC, and although it sounds silly, it's a feature that will speed up the game by about 1000%.

I'm going to add new mechanical rooms.

I'm going to improve the quality of renders and programming (I'm evolving, you know, the game evolves along with the programmer).

I just want to finish by saying thank you to everyone, from the first 54 who followed along on that Halloween of 2024 when I started all this!



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I've been less active lately, sorry, but here's an update on endo 2.0 model

(Toy Freddy is over there on the side, for height reference)

Main Attraction Teaser

Welcome, welcome! Are you ready to discover the unbelievable?

Story mode 1 page

Prototype Freddy reveal

Finished

One of several hallucination screens

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The baby's skeleton is like this, the darker parts are denser and strong

It's a tone I wanted to use for smaller parts, holding back larger and heavier ones.

Toy Freddy