Game
Slendytubbies DreadTubby Shadow
2 years ago

Guys, tomorrow I will make a content update available, fixing some things, and some new things. I don't know when I will make the game available. So when I release the game I'll let you know!




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New Animation when you Collect all Custards in the game this will be the Victory scene! Spoiler!

Testing the player animations, and it's working perfectly. The game is 90% complete!

Testing a Menu Switching System allows you to change from the original menu to another type of menu; for now, I will maintain these two menus until the release version. Switching to the "Satellite Station" menu makes it impossible to view some things.

Guys, I'm adding an option where you can change the menu objects, specifically the background characters. Here's an image of some of these characters. I might add more, and also the name of each menu object.

Testing the power of the player's fear after the monster detects them. The power will work as follows: after the monster spots the player, the PLAYER will receive a 5-second speed boost; however, energy consumption will be higher during those 5 seconds.

Guys, I was thinking of updating the mod to version 1.295, which has the Sandbox mode from Slendytubbies 3, and I'll give more details soon. But I'll have to export everything from my Mod 1.0 to version 1.295.

A small change to some trees in the game! to the Original Slendytubbies 1

I've added a new map and a new monster to the game. The monster is a combat robot and the map is an Old Station.

Small image of a new menu, thank you @Guardian_Gris for the idea of ​​this Menu

new animation for opening the game menu