Next up
new animation for opening the game menu
small things added, Improved CameraBob and also WeaponSway, when you are running or walking the player's arm will move this has been improved, LightFlicker was also added, which is basically when the Monster is close to you the flashlight light will blink
I added a new system to the game, in the Menu, it is now possible to change the game's music with exactly 30 songs available for you, and the songs have a save function, so if you close the game, the song you chose will play when you open the game again.
New Animation when you Collect all Custards in the game this will be the Victory scene! Spoiler!
New style of the Graphics Menu and new screen options!
chat, new mechanic added to the game, and yes, it is not the Custard tracker but rather a Stamina system, the Player runs faster by pressing the Q key, I will show you how it works in this video.
Small Change, added to MainLand (Night) - TinkyTank and Custard Facility (Night), changes between Maps: Custard Facility (Day and Night) - Day/Guardian, Night/HeadLess Dipsy.
New Game Graphics! It's just a test, or maybe it could be in the final version, and it's a little more colorful, and the color was a little gray, but it's good that way.
New Game Menu Tone, updated Tinky Winky model and changed graphics, credits to my friend who made the model: Bemdu
New menu for the Fear Frequency campaign. This menu is just a test and not the official menu. But I'd like you to give me some menu ideas for the campaign.










0 comments