Game
FNaF World XL

2 years ago

Had some leftover ingredients, so you know I had to bake something else in while I'm at it.




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Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

Got a (mostly stable) demo ready for the occasion!

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

That time of year again.

I might be having too much fun with this process...

Suppose it's rude to come back doing polls without showing some sort of progress for it.

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!