Next up
Optimized the rendering pipeline a bit and fixed an issue with specular lighting in my materials (thank you Nate)
Returned to fully dynamic lighting after solving the performance issue that previously discouraged me from it
Some minor progress, currently working on the overgrowth :)
some blender renders for fun
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Runestones: from concept to in-game model🗿
I was bored, so... ManutKat.
"Our work is never over" they said.
Finished work on the emotions of a new character for the tank universe
Demonstration of the spells and their effects :)!
0 comments