Next up
Some minor progress, currently working on the overgrowth :)
Returned to fully dynamic lighting after solving the performance issue that previously discouraged me from it
Optimized the rendering pipeline a bit and fixed an issue with specular lighting in my materials (thank you Nate)
some blender renders for fun
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Just a Pico sprite
What you all think
Strange Umbrella
Microsoft Windows XP Unprofessional (windows logo prototype)
Why walk when you can jump?
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