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终于做完战斗系统的初始化了,我本来是没打算做这个战斗系统的,有战斗系统的弹幕就行了,但是做出来会方便管理,而且我打算在两个sans出现前还有着一个阶段。
(Sorry, you guys need to translate this paragraph yourself because the word count is a bit long.)
new style of the main menu
主页面的新样子
终于整好了对话框的代码、场景,目前正在做取名界面,目前打算做的像新版ulb那样
I have finally completed the code and scene for the dialog box. Currently, I am working on the naming interface and plan to make it similar to the remake of ULB.
战斗前面的部分做完了
The part before the battle has been completed.
完全复活,完美的城之内大爷daze⭐
继续制作这个游戏~目前已经有了很多的进展
I'm back and I'm still working on making this game~There have been many developments so far.
You can see DEMO videos of early versions of this game on Bilibili
https://www.bilibili.com/video/BV1m64y1j7UX/?spm_id_from=333.999…
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Finished work on the emotions of a new character for the tank universe
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.













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