Added 20 new characters to the main mode:
-Nightmare Blob, Hatz, Follos, Shrumb, Cam, Jack O’ Blob, Shadow Wash-R,
Skeletriplets, Snot, Tombdoom, Virus, Piper, Phantom Blob, Chef R.D., Nite,
Junkbat, Violent Violet, Gladiolust, Gifty, and Armchair.
-New office mechanics
-Added temperature mechanic and ceiling fan, press space to turn it on and
off.
-Added mask mechanic, use the Z key to wear it.
-Added Tunnel System, where Piper, Armchair, Gladiolust, and Violent Violet
attack, click the circle surrounding the portals to move them.
-Added a new world to Challenge Mode (you have to beat at least the 8th level in the 1st world though), along with 3 characters to the current 6:
-The Twin Eyes (Red Eyes and Blue Eyes), Henter, and U.T.
-Use the F key to use the Flashburst, a mechanic for stopping the Twin
Eyes, press 1 or 2 to select the color of it, it is on a cooldown when used.
-Reorganized menu to fit the new characters:
-Added a box that moves to show the character description.
-Some old characters now react to the mask and temperature mechanics:
-The four food characters (except Brecholi) now are much easier to eat if the
temperature is hot enough.
-Mudpie’s grass in the cameras will burn if it’s too hot.
-Lampbat can now be soothed with heat.
-Washington will not enter the office if it’s hot enough, he won’t leave if
he’s already there.
-Ghost cannot spook you if the mask is on.
-Taruntela can be fooled with the mask if he is in front of you.
A friendly warning, there’s so much that can happen in this version that having a little too many characters can make the game crash (although it seems to only happen during jumpscares, so it’s not that bad.)
0 comments