Happy 37th, Mega Man series!
RTF v2A won't release just yet (there's still some stuff i gotta do), but hey not every celebration needs a big thing to go out on.
And above all, hopefully we get a new entry someday, whatever subseries it may be
Next up
this took too friggin long to get to look right
happy birthday game about towers and pizzas!
you people are not going to believe the sheer adrenaline rush i felt followed by overwhelming euphoria.
it's only a start, but i've finally P-Ranked John Gutter.
yeah i know i'm overhyping one P-Rank but look i savor the small victories
full vid soon
why
idc that this is late ya'll get sketches of these idiots /lh
i am fairly convinced i am the only Clockwork Aquario fan to exist on this earth
Too late.
context in article
sprite credits: Capcom, Inti Creates, The MMM Team, me
inspired by: https://www.youtube.com/watch?v=mJu7Xuy7am8
on the topic of the art i released some time ago, who do ya'll think this "human-ified" oc of mine could be
guess in the comments or smth
Obviously, we're nowhere near close to getting proper translators for RTF, but as a start we've (or to be specific, I've) changed the text-based icons for sprites into images, so that you'll be able to tell what it is regardless of language.
"Why are you trying to protect something... if what you're defending can't be saved from the inevitable?"
as a treat (and for your ease), the player physics are now set discreetly inside the hitbox sprite so your brain hurts less
enjoy the late night post
There are some wrongs that just have to be righted.
Rush Coil and Jet will be built into RTF v2A.
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