Game
Plants vs Zombies Epic
7 months ago

Happy April Fools, guys

Here's a PvZ Epic April Fools update!


This totally a joke version totally didn't added 30 new levels with less than 11 new plants, a basic RPG mechanic that somewhat overhauled endless and a new playable zombie in versus mode.

Special thanks to @ColdestTea for assisting me on this update.

Have fun.

Minor patch note below for newer versions:

5.0.1:

-fixes a bug where fume-shroom's passive doesn't activate

-fixes a bug where kernel-pult projectile woulnd't register as a hit if it's the last plant to attack and has double attack

-rewrote the sign on the dump yard map, so it's more clear on which levels will have the environmental effect

-added football zombie missing almanac entry on versus mode

5.0.2:

-fixes a bug where turnip's damage tiles won't count toward closing fridge zombie's fridge

-fixes a bug where target zombie would inflicting effect on the bottom plant when attacking the middle plant

-fixes a bug where poppin' poppies is unable to attack if the force attacking target zombie effect is active

-fixes a bug where infi-nut can't be upgraded

-fixes a visual bug where kiwi beast will still play the grow animation despite the damage has been blocked by things such as lil' buddies

-fixes a bug where sunflower will still activate passive from blocked damage such as infi-nut's shield

5.0.3:

-fixes a bug where switching plants in endless cause the choose your seed music to play and overlap the game music after switching plants

-fixes a bug where the bottom plant has the incorrect size when switching from torchwood or kernel-pult

-fixes a bug where giga gargantuar would spawn two imps in the same spot and works as a single imp

-fixes a bug where multiple flashes is played when trash can zombie attacks kiwi beast and grows from that hit

5.0.4:

-Torchwood now can give Aloe his team move so it can be used for Mushroom Ringleader's main attack

-Infi-nut's damage increment will now only requires him to attack, no longer requires the projectile to hit a zombie

-Added sound effect for Infi-nut's main attack

-Fixes a bug where Effect Freezer didn't reset when a zombie is defeated, which will cause the zombies from later waves will have the effect

-Fixes a bug where Tigerstool messes up the turn counter from attacking certain zombies

-Fixes a bug where Tile Turnip's attack damage wasn't affected by leveling

-Fixes a bug where Trash Can Zombie caused zombies' health to go into negative and not playing the dead animation

-Fixes a bug where the weird healing numbers would shown for disco zombie whenever he gains or loses the shield

-When Disco heals a backup dancer, there will now be a sound played and the health numbers will change color

-Fixes a bug where Backup Dancers would respawn at a wrong location after being killed during the zombies' turn

-Changes the order of Snow Pea's main attack into dispell -> damage -> apply defense reduction so Snow Pea doesn't always deal 219 damage

5.0.5:

-fixes a bug where fume-shroom fume's damage will combined with witch hazel's fume damage when using them together

-fixes a bug where witch hazel's fume doesn't do any damage

-fixes a bug where witch hazel's healing over time doesn't showing the recieved healing number

-fixes a bug where plants get healed back to full after each wave in wave levels

5.0.6:

-Fixes a bug where Kernel-pult still throw butter while having Citron's effect.

-Fixes a bug where the middle plant gains an extra turn when being cleansed after being stunned by Cryo Yeti.

-Fixes a bug where Magnifying Grass's effect doesn't trigger Witch Hazel's passive.

-Fixes a bug where Witch Hazel's heal over time effect isn't affected by Magnifying Grass's effect.

-Fixes a bug where lil' buddies can be still damaged by defense-ignoring damage.

5.0.7:

-fixes a bug where the pole vaulter in level 28 only deals 90 damage

-fixes a bug where mother nature zombie doesn't trigger torchwood passive

-added the missing dispell effect into mother nature almanac

-fixes a bug where repeat moss won't deal damage and won't come back if being hurt while attacking

-fixes bug where snow pea's miss chance is inverted at higher level

-fixes a bug where magnifying grass sun stacks recieved from witch hazel's team move would disappear during the zombies' turn if magnifying grass is the one attacked last



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