On June 28th, 2021, Phobia: The Awakening was finished being developed. Early development on the sequel would begin around late July.
Not too long after I would take to Reddit asking for people's thoughts on what the game was, and then released it to the public on August 27th after some great reception. This made it the very first time I ever released one of my fangames (or practically anything I've made) to the public, which I have been making for as long as FNaF itself has been around.
I won't be sharing anything big or exciting today, but maybe expect something on Phobia's release anniversary coming up in August, as I see that day more important for obvious reasons.
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