These two couple weeks were stressful for me so I couldn't make anything for Halloween. Sorry guys.
To update on the game, I'm worried again. I got more people to beta test it (Thanks to @MUYB
and her cool friends) but sadly my confidence in the game went downhill fast after learning something very upsetting.
The game is too complicated. For a FNaTI fan game you'd think it would be easy to understand, but nope. Not here. It's all because of having to recharge the power after shutting it off. Thing is, I need there to be a reason to not keep the power off, but at the same time I need to add a challenge for when you have to recharge it. If I just make it almost impossible for the characters to appear, the game can be easily cheesed. So I really hope I can find a way to properly balance this game without having to hold the player's hand too much, while also not being able to redo the phone calls.
I will admit, I really didn't plan this game properly, and I really wish I could've finished it earlier so that it could be balanced better afterwards.
Hopefully I can finish this game this year, but I don't think I can promise it anymore.










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