
Next up
For day 1033 of coding, the exit detector is now working properly
A #BlackCat has crashed the gathering
This is my piece for the Halloween event for ArtFight
My prompt is mushroom with the autumn afternoon pallete
A #Witch rides within the moonlit sky
For day 1031 of coding, I've progressed further towards having a way to see which exits exists beforehand. I just need to set it to cover multiple instances
For day 1034, I have found that the game crashes when the player hits area 5. I will investigate on why it happens
For day 1032 of coding, the exit detecting debug is closer to functioning properly. I just need to work out some problem areas
Is that a #Ghost flying in the sky?
For day 1030 of coding, I've started putting in a debug section that will say which exits are available. This will help make sure there is a way to progress further













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