To promote the game, one month from now I will release a playable demo! The demo will be separate from the main campaign, but will serve as a prologue sequence for the game (think Prime 1’s intro)! I will be posting devlogs as often as I can for the next month, so stay tuned!
Next up
Lighting is everything...
Starry Night #metroid
The Playable Trailer version 2.0 has been released! The whole trailer has been reworked, including map layout, progression, and even a whole new soundtrack!
A new overworld area!
Here's some of the progress I've made... #metroid
Yes these are, in fact, the same room.
It feels good to be making maps again!
Arrival on Metus
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
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