screenshot_20231111_192610_youcut---video-editor.jpg

Although this isn't Miyamoto related, I want to share a Miyamoto inspiration on how Sega was created

Yuji Naka was inspired by the Mario games series created by Miyamoto himself to make Sonic The Hedgehog in 1991 when designing the classic gameplay for the gaming companies, Sega, Sonic Team, & M2. Provided with the mascot itself to compete with Nintendo's Mario games. I think the Sonic series is my favorite because I grew up with it, along with Mario, since my childhood, and up to this day, I've never forgotten these childhood memories and continue to cherish memories like this from time to time.

You can check more of these references here:

https://www.sonicthehedgehog.com/

https://en.m.wikipedia.org/wiki/Sonic_the_Hedgehog#:~:text=Sonic%20the%20Hedgehog%20is%20a,and%20Hirokazu%20Yasuhara%20for%20Sega.

https://www.gamedeveloper.com/business/game-classics-sonic-the-hedgehog-1991-

1


1 comment

Loading...

Next up

art comission.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Path of Kami: The Evolution of the Lore

I-Buki

Mio-Da!

Ibuki Mioda!

Demonstration of the spells and their effects :)!

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

a drawing I did because I was bored😪. But I love how it turned out.😊

An infected room from the second part of Cybel ! Are you up for some cleansing?