Game
FNaF World XL

3 years ago

Haven't had any good time (or good health) to prep anything neat for the occasion, so have this instead.


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New project is having a fun, early outing.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Figured it out.

That time of year again.

New look, new direction.

I might be having too much fun with this process...

First signs of danger.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Yeah, we're doing this.