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I AM NOT A MORON

art comission.

Runestones: from concept to in-game modelπŸ—Ώ

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Levels' maps.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Got some fun collectibles in our game, Path of Kami!

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.