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Concept for a UCN inspired game I would like to pursue in the future.
Way things are going it might even come before Impurity does. (Talk about ridiculous, am I right?)
Impurity ~ Early tests involving placeholder enemies, health and combat. (Content subject to change.)
A closer look at the procedurally generated fog and the dying trees blowing in the wind.
I've admittedly spent more time than needed just taking in the environment because it's so relaxing... for me anyway xP
Bro literally woke up and said: 'Fuck it Imma turn into two trees today.'
Updating maps then loading an older save tends to greet me with crashes or less interesting bugs, instead I got this today.
In celebration of 39's 7th anniversary, I've decided to give you all a small taste of Impurity with a short demo.
Play sample 'item' (uninteruptable) on channel 1
Foxioo's static shader is quite satisfying to look at, still got a few kinks to iron out though.
Since I've made it painfully obvious something new is in the works, the GameJolt page for Custom Nights With 39 is officially live: https://gamejolt.com/games/CNW39/1000802
The one that he called: Sam, arrived at the studio just before 12am, unbeknownst to them, he had a plan: To participate in various amounts of tomfoolery.
















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