Game
Five Nights at Edward's
10 years ago

Heads up, the game is out!

Well, it seems I finished the game a little bit earlier than I expected. However if you experience any game-breaking glitch, than please notify me, and I will fix it.




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So I know it's not much, but I currently have the intro and title screen completely finished (save for a few potential revisions in the future), so I figured I'd give you guys a small preview of what I've got so far! :D

UPDATING ENGINES!

So, after planning for a bit, I can tell that CTF 2.5 won't be able to handle this game. So henceforth, this game will be developed entirely in Unity!

Here's a little preview of the title screen! As you can see, nothing was sacrificed.

Some new renders of Edward! :3

Another house i made long time ago.

Have a good Boi

Runestones: from concept to in-game model🗿

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)