Game
Jack McLantern
7 years ago

Hell Knight, Patrolling and more


Hi guys,

I created the Hell Knight and created some behavior for him, with a variety of attack animations that allow him to be vulnerable to your weapons. I also added patrolling that can be enabled for units and I added shields to skeleton warriors to make them a bit less vulnerable.

Also the archers shoot towards your intended path when you are strafing with a bit of randomness to make it more natural.

Still a lot to do of course, let me know if something is particularly bad

5d09a10fa5dc5.jpg


0 comments

Loading...

Next up

Work on the bog is coming along nicely

Something I worked on during the winter

More experimentation, this time with animated tiles and terrain shapes #pixelart

This initially started as an attempt to move this project to URP, but quickly turned into a clean-up job to get the project ready for beta #screenshotsaturday #medievil #timburton #halloween 

Jack I don't feel so good - Dissolving zombies, knights and barrels

Having fun in Unity with Military Units 3D

The adventures of Scotty the Highlander, my first attempt at making more than a sample in pixel art

Just a small update: - zombies and skeletons now throw some gravel when they come up from the ground - enemies get alerted to shots fired and axes thrown near them