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Death now has a little more flair to it.
Nothing like big red text that stares you in the face and tells you that you lost.
Getting close to the end. One more stage and a boss to go.
Here's my contribution to #screenshotsaturday, showing off the wizard enemies in the library level! It also showcases the Shield spell. I could probably change the color of the hit numbers and fireballs to be more visible, though.
Development on a trailer is underway, and hoping to have the game out by the end of the summer at the latest!
Over the past few days, I wasn't sure where I was going with my current project, but now I know for sure what I want to do with it.
...SO I'M MAKING IT A DATING SIM BABY!!!
Forgot it was #screenshotsaturday. Finally got the title logo, finally fleshing out the Blank Space, and working on some story bits.
Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?
Guess what? I'm one of the members of the upcoming charity event Prismathon happening April 4th through 7th! I'm so excited to be doing this, and I hope to see you guys there!
It's been a hot moment since I've posted for #screenshotsaturday. The battle system is nearly complete and your party can level up after them!
Provided without context.










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