Game
Sam’s Schoolhouse
2 years ago

Hello again! I've changed my plans for Sam's Schoolhouse a bit. Here's just a quick update on what I plan to do moving forward.


Just so you know, 2.0 will still be put on hold for the time being as I work on the new project. No details can really be shared about that yet, but stay tuned if you're interested!

I've been seeing players having some very common issues in the game, whether that be bugs (especially the collision glitches) or just the game being too difficult for some. I also feel the quality of life changes and bugfixes I've done for 2.0 is enough to make it's own smaller update- so 1.2 it is!

This will fix many of the common issues I've seen, such as collision bugs, adjustable difficulty levels, pause menu issues, and many many more things.

This will also free up some time to work on 2.0's new extra modes- and something really big that I can't spoil. I hope you guys enjoy it when this update releases!



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1: me have new probe file

2: god damn i barely draw and look at the improvement

the update is pretty much all done! last things i need to do is playtesting and re-rendering the OST on Bandcamp. soooo expect something today or tomorrow for REAL this time im not joking around

this is mine now

im not lying

radiationing our hazards

okay finally the settings menu is looking good lmao

i'd say expect next weekend because bugtesting is scheduled to start today but i've been incredibly wack with release dates so who knows anymore lol

been in the mood to draw some random crap today so take THIS!!!

also new refimage kinda..? idk it has no color yet but its def way better than my last one

The (very lengthy and tiring) process of cleaning up the entirety of the entity code is finally over... phew. Never doing that again.

There's still so much to do, though.. I'll hopefully keep you guys tuned in.

new sam poster rea-