I recently thought that it would be very cool to take a small break from FNaY3RM development, 'cause... you know, I REALLY overexerted myself with it. So I'm going to start re-remaster of Paulor94's Ultimate Custom Night. It's re-remaster because I already made a UCNR once, but it was private and only made for friends. Plus, its max modes (All Around (all/on), ULTIMATUM (all/on HM) and HELL (everyone is cranked up at insane speed + HM)) were really easy. The experience that I learned from FNaY3RM will really come in handy here.
It doesn't mean that I am forgetting FNaY3RM, I just need a break from it. Remember, NEVER overexert yourself, or your enthusiasm will be gone, or at least heavily broken. But there's a high possibility that I will be recoding it from zero since I made a lot of mistakes. We learn from mistakes, though, and I am really glad that I did make these mistakes and noticed them before I released the full game.
I don't know when I'll start FNaY3RM recode, but I'll do it some day. I am not forgetting it. Never. This game, it brought me you - my first audience. Paulor94 also noticed it only three days after its release. FNaY3 and its RM are now some sort of sacred games for me, hehehe! But no, seriously, I played Touhou 3-6 because of them, I got some small popularity, I got noticed by their original developer, how can I not call them sacred.
If you have any suggestions, thoughts, objections, I encourage you to leave comments! It's not like there will be too much of them to handle, so I'll read all and possibly reply.
For now, thank the small circle of people around me and my current two projects, thank Paulor94 for original games and a part of my childhood, thank my mother for encouraging me to create this page and post my games, thank my first followers: EriXSad, SYNIN and DiUni07, and of course, thank you, the person who's reading this post.
Wish you all luck guys, and remember: just have fun!
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