About Undertale: Forgettable (aka TFE):
I have already started to slowly develop Forgettable on the Godot engine and figure out what and how in it. Previously, before I went to the army, we planned to make Forgettable much larger, but now I already have a new scenario, which is perhaps even a little smaller in scale than the old TFE (from the time of the CYF versions), but it seems to me much more interesting.
There will be several endings. The battle can be limited only by Papyrus in the last corridor, or not only with him, but also in other places. The battle with Papyrus in the last corridor will have only 2 phases. Mad Meow Meow is still present in the game. A new overworld location is expected on a certain path, as well as campaigns.
Also, we are thinking: should we make a separate game page for Forgettable, or use the page from TFE. The problem is that it's basically the same game/AU, but heavily modified, so I'm not sure what decision we should make. Well, when the decision is made, I'm going to make a new design for the game page.
About the new AU - Twined Souls
Today, I had an idea for another new game in my head. Initially, I came up with 2 related characters, and then tried to somehow develop this idea, eventually fitting them into the Undertale universe. In the end, this is how the new AU turned out.
The game itself is planned to be cooperative (2 players on one PC, or play via a local network), but you can also play alone, controlling the choices of both main characters, or switching between them. The atmosphere of the game is planned to be dark for now, but since this AU itself was literally just invented, everything can change.
I plan to make a devlog page for this AU when I make some kind of design for the page, and I will share news about this project there. I'm going to develop this AU either after Forgettable, in parallel with the development of BbD, or in parallel with Forg.
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