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9
8 days ago

Hello Everyone! How is it going? It's has been kinda hard times for me heh, but anyways, let me show you some "progress" of what We have been doing... (Also I didn't use any translator or IA -> Read the description)


Before anything, I would really appreciate if you can point out my spelling mistakes, because I'm trying to learn and get better, thanks.

Yes, as you can see it's an attack visualizer, very similar to a Video Editor tool.

This was being made for people to use it to make attacks visually for my idea of battle sharing (you can read it on my last post), but that idea is really hard to make, so I decided to make it for our personal use, but, what do I mean by that?

Well, we're going to use it to make attacks faster, but instead of just visual, with a bit of coding, since it has it's own timeline, I can scrub on it and go to exact second or moment of the attack without repeating it over and over.

So, with this change of ideas, it's going to be a lot faster, right..? Well, no. It took us a lot more of time than expected, and Idk if it's really going to work or be faster than coding the attack and testing it over and over.

But we're already making it, so we're going to try to use it

I hope it helps me more than delay me... I didn't test it in a real attack yet...

But anyways, what we're going to make now with this?

A fangame

captura_de_pantalla_2026-03-06_115602.png

(This is just a placeholder btw)

I'm not going to make anything online or multiplayer, even If I want to, I started university not so long ago, and I barely have time to make something like this, I don't know when we're going to release it too, or if I would have time in the future to do it, but I hope I would...

Anyways, that's it!

Probably when we're close to finish the fangame I'm going to search for spriters, cuz I don't want them to do the job now If I don't even know if I'm going to finish it lol

I hope some of you guys can help me in the future with that

Thanks for you attention!



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Hi, it's been a while lol

I went to my old games on Scratch and saw this LMAO

ok I switched my engine to godot 4 and I made some remades, first the option script, I recreated everything from 0, so its easier and compatible with gdscript now

also like you see box doesn't have any collision anymore, I made the collision with math lol

Don't worry about overlapping collision anymore! Still working on it though-

This dialogue text system is gonna kill me

ok, collision is fine and no more overlapping lol

POGGERS

GIM IS BACK! (My language) Godot 4 is compatible with it! so yeah, I'm back working on it lol

Hello!! Look guys I made a file reader, so now dialogues will be in a .txt file! Please, join my Discord for the complete devlog. Last time, hardly anyone joined when I shared it, and I would appreciate it if you do! https://discord.gg/WPfWGdZY6A

bro- I found this on my gallery when I tried to use MMD in 2018...

LMAO