Before anything, I would really appreciate if you can point out my spelling mistakes, because I'm trying to learn and get better, thanks.
Yes, as you can see it's an attack visualizer, very similar to a Video Editor tool.
This was being made for people to use it to make attacks visually for my idea of battle sharing (you can read it on my last post), but that idea is really hard to make, so I decided to make it for our personal use, but, what do I mean by that?
Well, we're going to use it to make attacks faster, but instead of just visual, with a bit of coding, since it has it's own timeline, I can scrub on it and go to exact second or moment of the attack without repeating it over and over.
So, with this change of ideas, it's going to be a lot faster, right..? Well, no. It took us a lot more of time than expected, and Idk if it's really going to work or be faster than coding the attack and testing it over and over.
But we're already making it, so we're going to try to use it 
I hope it helps me more than delay me... I didn't test it in a real attack yet...
But anyways, what we're going to make now with this?
A fangame

(This is just a placeholder btw)
I'm not going to make anything online or multiplayer, even If I want to, I started university not so long ago, and I barely have time to make something like this, I don't know when we're going to release it too, or if I would have time in the future to do it, but I hope I would...
Anyways, that's it!
Probably when we're close to finish the fangame I'm going to search for spriters, cuz I don't want them to do the job now If I don't even know if I'm going to finish it lol
I hope some of you guys can help me in the future with that
Thanks for you attention!












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