The characters and editor won't be available from the start (you'll have to unlock them)
New Editor: 10 slots + saving
Czech and English merged into one (You'll pick a language on first launch)
Linux support
Community shop
Revamped event system
Redesigned UI
30+ music tracks + new sound engine
Redesigned Battle system
Value settings for Classic mode
New save system
Auto-repair of saves
Talk speed setting
Speech sounds
Stretched out Asciiart
2 new locations (Armory, Farm)
Character classes in Adventure mode
Expanded story line
An antagonist?!
New Asciiart
Minibosses and rewards for beating them
More stuff I forgot about
Next up
The game's new icon!
The next TraiC update will improve the editor UI a bit :).
Sorry for the lack of updates! The game is still being worked on, but there's still a lot of work to do :). Here's a preview of the new save selection screen! You can now have 3 different save files!!
Happy New Year! Here's a tiny showcase of the Jukebox feature, which unsurprisingly, let's you play all of the game's music!
Update 2.2's smexy new menu and editor. 2.2 will bring a LOT of changes and new epic stuff. It's halfway done.
github moment
The last feature of the next TraiC update will be an Undo/Redo system in the Editor :).
0.2.3 will be the last update before 0.3, which will be a level update :O
I'm currently working on the bossfight system, and it looks AMAZING! (If you're wondering, it works similarly to the UT battle system :))
TraiC 0.2.4 is OUT, with a meaty changelog :).
This update reworked Level 2, and polishes the editor even further with bugfixes, and other small QoL stuff.
There's a TON of new music in 2.2 (over 40). Here's a track from the most recently added area!














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