Game
Cathy's Adventure PROTOTYPE
3 months ago

Hello everyone, so the beta (or playtest) version of Cathy's Adventure will release soon. (for real this time)

more in the article:


I managed to set up a few things that were a struggle the past month and currently I'm finishing the small tutorial level, which you'll go through once you start, nothing too crazy, just to show you the basics for the game.

  • The main menu is still being worked on.

  • Currently there will be three levels, with the tutorial level as one.

  • That's all for now, until then, thanks to anyone who is waiting to try my upcoming game!



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Some more progress showcase of how the game is currently before the playtest.

#gamedev #platformer #game #godot

The PROTOTYPE release is OUT!

check it out and enjoy!

https://gamejolt.com/games/cathysadventure/944513

#gamedev #indiegame

AFter a long time, I finally finished Cathy's new walk cycle.

also the sprite I made in 2022 for comparison.

All that's left is the coloring.

Next up, probably animating her idle and jump/fall animations

So called "Asserting Dominance" lol

For anyone who doesn't know; that's "The Unknown"

from my Minecraft Bedrock maps, "The Abandoned: Series"

re-made in blockbench and put him to blender as a 3D Model with a skeleton, weight paint is my bane thought...

May 5th will be the day I will release the beta build of Cathy's Adventure here on gamejolt!

#game #indigame #indedev

I think I'll change the background of the level, maybe make it seem like, actual mountains and a bit of nature look, also a bit of better visual attack lines for Cathy. #game #gamedev #showcase #art

Changed the model again to be more in minecraft look and works a bit better now with the rig, if I'm going to animate it, I'll make the movements similar to minecraft I guess

I probably didn't realise I had this in my Unity Hub

I haven't done anything when I checked, it's just blank with folders like: "cameras", "animatronics", "rooms", "sounds"

Update to my platformer game.

I may be close to have a build as v0.1.0 for anyone to play it as a test, it will include atleast 2 levels of the first world, enemies and collectibles like coins.

Some FNAM renders I had stored somewhere in my PC and recently found them.

from left to right it's: FNAM 3, FNAM 4 and FNAM:Overnight.

Overnight Maxie was an experimental design I was doing if I were to make an improvement of that map