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Teen Shio Amane got summoned from her own timeline, where she thought it would be better to not stand out. Will the goddess' blessings help her principle, or will it change her?
Happy Easter!
Wishing you a good day for today and onwards~
Attention everyone, we have an announcement to make!
Three Mazeketeers, an action-adventure puzzle game where you solve a maze by using several forms and abilities, will have a big update in June!
Stay tuned!
Wishlist here:
https://store.steampowered.com/app/1889370/Three_Mazeketeers/
Greetings, wanderers!
Let me introduce you to my friend, Hal! She's the other Master's assistant that I was talking about. She doesn't take a joke, so keep that in mind, alright?
I've talked with the team about how the game will progress. Communication is critical, but you must ensure others understand your intention.
I'm glad they understood my scribbles. Do you get what I've discussed based on the scribble?
I'm back with the MC and some other NPCs~ (guess which one is the MC)
No fixed name yet, but as of now, I call them D, B, and G
This is still a sketch, their colors might change later.
Find out more here: https://t.co/iTnHpX2ffl
Good day, everyone! I've been thinking of making changes to this trailer, especially since there will be a whole lot of changes in the future. What do you think I should add? More puzzle gameplay? More characters screentime?
Good day everyone!
Look what I got from the artists! Ref and sprite for our MC!
Their name is Kadena, derived from Cadence, which means 'in rhythm', do you think their name fits them?
Check our IGMC entry here: https://itch.io/jam/igmc-rebirth/rate/1606129
Happy #ScreenshotSaturday! Happy weekend!
We are readying up for early access!
It's an adventure game where players need to use several abilities to solve a maze.
Sneak peek for later levels!
Please check the demo out!
Take a look at this beautiful picture of the initial design for the menu of this game! We also decided to have a constant UI for the map action skill at the top left of the screen and to reduce the resolution to avoid crashes on a big screen resolution.
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