Our main focus of the game is to have a smart AI that can access every area and navigate the whole house.
Concerning shortcuts of the AI, we have the garage door that he can open if his path is blocked, same can be said for windows, if his path is blocked, he will jump through them.
The AI is now a legitimate threat as he has over 40 idle tasks to choose from which include him cutting his lawn, playing football in his backyard or simply just having a quick cup of tea.
There is also more to the elevator as it has the same functionality as HN Alpha 1, if the neighbor is close to it, he won't bother to walk to the stairs, he will just take the elevator.
Now other than AI, one other big focus is the environment, we want our fan-game to have the vibes of HN Pre-Alpha while also having a lot of custom features that were also seen in HN Proto Stand.
Here are some in editor screenshots of the game :
Next up
He is here, don't open !
We're making last minute changes to parts of the game! This time, the act 1 house ( HN_Presentation house recreated using UE 4 BSP's ), will get changed for a custom one made in Blender which will look a lot better! What do you think about it so far ?
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Heya ! Decided to change the neighbor's look a bit...
Changed the stair design to the earlier concept one, What do you think ?
Have you ever wanted to be on a late night shift your friends, catch vandals, have fun with a smart advanced AI and more ?
Trying something new
Taking a little break from Forgotten House again, this time I am working on a new Hello Neighbor 2 Fan-Game !
Working on a custom ROTM project.
These people harass me every single day because I have left their team, they also share and spam my face in every server. You guys like this dev team, no ?
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