Game
COLD CASE

6 months ago

Hello everyone...?


Oh, I see it's been a while since my last post. I passed out from drinking funny juice, but my arms didn't, so I woke up a month later and realized that it wasn't a complete waste of time.

To be honest, I've never blogged before, much less about game development, so I hope you guys can decipher the nonsense I'll be writing in the future.

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I've been mostly drawing and redrawing sprites while I've been away, and I've also come up with some new characters that I think you'll like.

The project is still in its early stages, and there's not much content or it's not working well enough to present.

But the second problem is writing the story and the world of the game. I don't want to write the story on the fly, nor do I want to make locations and such in the same way. So I'll be spending the next few days in intense brainstorming, trying to present at least a good story, and at most a masterpiece comparable to the works of Vivaldi or Beethoven.

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Well, I think that's all for now, keep an eye on the game page and follow the news if you're interested in this project. Have a nice summer weekend, wherever you are.

See you very soon!

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Well, I decided to go with a bigger version, but I still made it smaller so as not to take up too much space. Here's some animation. (I think I use small sprites somewhere, maybe for icons in the inventory?)

Speaking of sprites, this is what the old versions looked like, even smaller and pot-bellied. At the moment I am more than happy with their appearance, but who knows, maybe they will change again someday.

My drawings

i ate the usa

Yesterday I was working on a small thing and made a mistake that limited the character to walking diagonally, which worked well for the stairs.

SEVEN DAYS

I'm currently creating a chapter select screen. This is a temporary menu option for now. Later I'll make a more creative and authentic one to match the atmosphere and concept of the game.

- I won't let you fall

my old drawings

so, I made my new OC, what do you think?