It's March already!? Well I think it's an appropriate time for another dev update! While I'm still struggling with some assets from area one mainly cabins and such I do have some cool news regarding combat! I have a working ammo system now! It's nothing impressive but I think it's pretty neat and I'll put something out showcasing it eventually! Things have also been slow as classes are still lingering and kicking my ass! However, im still excited to share more with everyone when ready and I apologize for the lack of updates!
Next up
Conversating
Quack!
Proper Devlogs from here on 7/18/2024
In case you haven’t noticed the game has a new thumbnail made by my friend Kaden! Unfortunately I can’t find its gamejolt @ at the moment but I’m really glad to have him helping out he’s doing an amazing job!
Here's your end of the year treat. All the planned Party members Ill catch you guys in 2024!
First and last screenshot for a while
FINALLY CAN SHOW THIS SIMON AND TITUS
Some concepts for playable plants and their variants! (Also please don't expect this too soon im focusing on my main project!)
Baxters p cool
Reclusive bosses no context
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