Next up
The Enemies So Far, Some have been redesigned from the original MetaDoom
I'm Making a Doom Mod Using the Sourcecode of Metadoom
The Models
Not Promising Anything but I'm going to try to make this work
Thanks to @JustinWright1_dfed for bringing my intrest back on FNaW
All the rooms so far on FNaW 1
Storage Control Room
Machinery
The Cutscene
One of the Games New Enemies - The Dread Knight
From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)
Possible New Project?
Merio
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