Game
Ten-Night Shift
2 years ago

Hello! I am finally back!

So i have some news for you (read article)


I am thinking to move game to the godot engine, instead of clickteam - because it has fewer restrictions for my project (probably it is too ambitious for this engine), and there will also be no problems with android and PC compatibility. It also has advantages in scaling (by default, my game on Clickteam is 1280/720 and cannot be adjusted to a different resolution, performance will drop significantly or something will break). In general, I think that it was necessary to switch to it immediately.

Also, if you're wondering where I've been, here's a video - www.youtube.com/watch?v=NntoZePlKLM



1 comment

Loading...

Next up

I wanted to inform you that now I have a difficult time studying and a little such demotivation. So the development is suspended for a while. It was quite difficult to work on all this for 3 months every day.

Prototyping menu...

Model by @YuuzaDev

Happy new 2026 everyone!!!! !! !!!!!!!

Overhauled concept, i am trying this to be as far from fnaf as possible

Who cares anyway

Renovated office

Well... I really decided to remodel animatronics (Can you guess who it is?)

I think it's a bit better now

()

How it felt making this screen with only a touchpad (my mouse was out of battery)

Fist of Goal Gamejolt Devlog #1 - switching to Godot

(read article)

BaseLocked Progress