Game
Ten-Night Shift
2 years ago

Hello! I am finally back!

So i have some news for you (read article)


I am thinking to move game to the godot engine, instead of clickteam - because it has fewer restrictions for my project (probably it is too ambitious for this engine), and there will also be no problems with android and PC compatibility. It also has advantages in scaling (by default, my game on Clickteam is 1280/720 and cannot be adjusted to a different resolution, performance will drop significantly or something will break). In general, I think that it was necessary to switch to it immediately.

Also, if you're wondering where I've been, here's a video - www.youtube.com/watch?v=NntoZePlKLM



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Fist of Goal Gamejolt Devlog #1 - switching to Godot

(read article)

How it felt making this screen with only a touchpad (my mouse was out of battery)

Prototyping menu...

Model by @YuuzaDev

BaseLocked Progress

Doing some progress...

Overhauled concept, i am trying this to be as far from fnaf as possible

Who cares anyway

I think it's a bit better now

()

So, i think endo is done now (Comparison to old one lmfao)

Here's some teaser

hi. Just want to say i am working