You can now authenticate with GameJolt. It's not in the settings yet because "what the hell how do I make text input". (No seriously please help I'm actually struggling)
Starting/loading a SAVE will create a GameJolt session. Currently this doesn't do much for you (it gives me a bit of insight how long people play the game but until GameJolt does some more stuff with sessions this is invisible to you
)
You can also now earn about 50% of the achievements listed on the trophies page. I do not have about 50% of them because I have what's called a "skill issue".
A requested feature was to have Enemy Retreating play all the time during a Genocide route. This now happens Dunes and forward.
Apart from that, there's nothing much more. Unless I've forgotten stuff, which is very likely.
See ya!
Next up
Progress Report!
We are so back
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Bandana Dee the Dream Friend
art comission.
Runestones: from concept to in-game modelπΏ
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
A Shiny Mega Gengar π For @ManutkArt ![]()
's #ThreeColorsChallenge!
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
I worked so hard to get all four of them to the end safely, but then...











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