Game
Polystrike
7 years ago

Hello! Nice to meet ya!


Hello, everyone! I’m ZombieKnifer223, the Launcher Designer for the Polystrike Launcher. I just wanted to say hello and it’s nice to join the development team.

I sometimes work on the game itself, but what I mainly what I do when working on the game is just optimization and small implementations.

That’s all. Till I post another devlog!



0 comments

Loading...

Next up

I will be switching from a self-hosted server to multiple servers in different regions! Each server will, unfortunately, have spots for 20 players max. Though, there'll be 8 servers available and players worldwide can join a server near them!

Pssst. Here's a thing that is in the works!

Great news. Google Play Games is now supported for the next update. However, not every part of the Google Play Games functionalities will be implemented or utilized.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Bandana Dee the Dream Friend

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Why walk when you can jump?