A skippable intro cutscene, that's about 30ish seconds long, not very fun to sit through every death.
A fix to the peak gameplay design that was spawning in the wall.
The save points should hopefully not kill you anymore.
Also, someone stated there aren't checkpoints, once. I think. Well, I did add checkpoints in between the two fights that exist. Been there since yesterday's release. Perhaps they don't work. If that is the case, please do bring this to my attention, and I'll fix it.
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