Game
McTale
2 years ago

Hello people. McTale version 1.0.1 is out. It includes:


  • A skippable intro cutscene, that's about 30ish seconds long, not very fun to sit through every death.

  • A fix to the peak gameplay design that was spawning in the wall.

  • The save points should hopefully not kill you anymore.

Also, someone stated there aren't checkpoints, once. I think. Well, I did add checkpoints in between the two fights that exist. Been there since yesterday's release. Perhaps they don't work. If that is the case, please do bring this to my attention, and I'll fix it.



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Buttons and Sans sprites, don't mind the face, that isn't his idle face.

Sans by Mateohod.

Buttons by @Letwik

Mctale sneakpeak:

Soul animation

- taking damage

Merry Christmas people!

Have yourselves a nice rest of your day.

If i had to do a scale of 1/10 of this update, imma give it a 9

Cuz this update like, changes almost everything to good! With some pretty good things (ofc not at green sans level tho)

But still something!

🤫

Fun fact 1 - when we were still makin the funny super duck battle, Dawg (The new coder of Mctale/Track Killers) showed this image

Don't ask me why, but i found it funny

Hi, we got new Sans sprites again, they're by Mateohod.

Game Over Death Animation that's going to be used when you die.

I can feel it close, can you?

Overworld - Justbot

Art - Anti

I'm getting a sense of Deja vu here, this just happened.

Anyway, we got new Sans sprites again. By Mateohod.

(Button sprites by @Letwik )