Game
McTale
2 years ago

Hello people. McTale version 1.0.1 is out. It includes:


  • A skippable intro cutscene, that's about 30ish seconds long, not very fun to sit through every death.

  • A fix to the peak gameplay design that was spawning in the wall.

  • The save points should hopefully not kill you anymore.

Also, someone stated there aren't checkpoints, once. I think. Well, I did add checkpoints in between the two fights that exist. Been there since yesterday's release. Perhaps they don't work. If that is the case, please do bring this to my attention, and I'll fix it.



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Hi, we got new Sans sprites again, they're by Mateohod.

Fun fact 1 - when we were still makin the funny super duck battle, Dawg (The new coder of Mctale/Track Killers) showed this image

Don't ask me why, but i found it funny

I've updated the game page's thumbnail with a new logo by @Letwik .

The eye in the logo blinks.

Mctale sneakpeak:

Soul animation

- taking damage

🤫

Testing new thingys. . .

Woooo

Funny sneak peak of new section in track killers

If i had to do a scale of 1/10 of this update, imma give it a 9

Cuz this update like, changes almost everything to good! With some pretty good things (ofc not at green sans level tho)

But still something!

We're kind of alive. The Sans sprites were updated (by Mateohod), and I've added the ability to be stunned and the ability to shield yourself from damage.

Progress besides that has been very off rather than on.

Button sprites by @Letwik .

I'm getting a sense of Deja vu here, this just happened.

Anyway, we got new Sans sprites again. By Mateohod.

(Button sprites by @Letwik )