Game
McTale
1 year ago

Hello people. McTale version 1.0.1 is out. It includes:


  • A skippable intro cutscene, that's about 30ish seconds long, not very fun to sit through every death.

  • A fix to the peak gameplay design that was spawning in the wall.

  • The save points should hopefully not kill you anymore.

Also, someone stated there aren't checkpoints, once. I think. Well, I did add checkpoints in between the two fights that exist. Been there since yesterday's release. Perhaps they don't work. If that is the case, please do bring this to my attention, and I'll fix it.



0 comments

Loading...

Next up

Slowly but surely, things are getting done.

Sans sprites by Mateohod.

Buttons by @Letwik

Music by @XxXilly

Mctale sneakpeak:

Soul animation

- taking damage

🤫

Fun fact 1 - when we were still makin the funny super duck battle, Dawg (The new coder of Mctale/Track Killers) showed this image

Don't ask me why, but i found it funny

We're kind of alive. The Sans sprites were updated (by Mateohod), and I've added the ability to be stunned and the ability to shield yourself from damage.

Progress besides that has been very off rather than on.

Button sprites by @Letwik .

"...Yo josh get the car... Josh i said get the ca-"

Game Over Death Animation that's going to be used when you die.

Kenophobia Ending Leak.

we're alive.

As you can tell, there hasn't been progress lately. Here's a screen flash attack. These would play out randomly, not in the order shown. There will be a few more in the roster.

Merry Christmas people!

Have yourselves a nice rest of your day.