Game
McTale
1 year ago

Hello people. McTale version 1.0.1 is out. It includes:


  • A skippable intro cutscene, that's about 30ish seconds long, not very fun to sit through every death.

  • A fix to the peak gameplay design that was spawning in the wall.

  • The save points should hopefully not kill you anymore.

Also, someone stated there aren't checkpoints, once. I think. Well, I did add checkpoints in between the two fights that exist. Been there since yesterday's release. Perhaps they don't work. If that is the case, please do bring this to my attention, and I'll fix it.



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Fun fact 1 - when we were still makin the funny super duck battle, Dawg (The new coder of Mctale/Track Killers) showed this image

Don't ask me why, but i found it funny

Funny sneak peak of new section in track killers

Mctale sneakpeak:

Soul animation

- taking damage

I've updated the game page's thumbnail with a new logo by @Letwik .

The eye in the logo blinks.

Buttons and Sans sprites, don't mind the face, that isn't his idle face.

Sans by Mateohod.

Buttons by @Letwik

we're alive.

As you can tell, there hasn't been progress lately. Here's a screen flash attack. These would play out randomly, not in the order shown. There will be a few more in the roster.

If i had to do a scale of 1/10 of this update, imma give it a 9

Cuz this update like, changes almost everything to good! With some pretty good things (ofc not at green sans level tho)

But still something!

I'm getting a sense of Deja vu here, this just happened.

Anyway, we got new Sans sprites again. By Mateohod.

(Button sprites by @Letwik )

Hi, we got new Sans sprites again, they're by Mateohod.

Yeah, we are putting Mctale/Track killers on hiatos rn, cuz we have to discuss some ideas (and I wasn't really liking how the game looked like cuz I wanted to do something unique) so yeah!

Don't expect track killers soon