
Next up
Hello my economists!
I took quite the break from game development, in order to focus on improving my artistic skills. However, I am making a return, and will be working on merchant quest again!
Here's some unrelated recent art I've been drawing!
Heya my economists!
I've updated the basic menu UI, I think it looks a lot more lively now than it used to! :D
I also added some placeholder music, I think the game already looks so much better!
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
What you all think
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
I worked so hard to get all four of them to the end safely, but then...
not the greatest house, but it's a house! :D
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc











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